When the player creates a character, they must choose one of eight civilizations for their character: Rome, Germany, Britain, France, Spain, China, Japan, or Korea. Each civilization has different architecture styles, starting commanders, perks, and special units. No civilization is necessarily better than another; each has its own advantages and disadvantages. If the player wishes to change their civilization, they may purchase a Civilization Change for 10,000 gems, though this will not affect their starting commander.
List of Civilizations
Starting Commander: Scipio Africanus
Special Unit: Legionary
Glory of the Empire: Increase infrantry defense by 5%; increase troop march speed by 5%; increase food gathering speed by 10%.
Starting Commander: Hermann
Special Unit: Teutonic Knight
Eagle of Germany: Increase cavalry attack by 5%; increase troops' training speed by 5%; increase action point recovery by 10%.
Starting Commander: Boudica
Special Unit: Longbowman
The Sun Never Sets: Increase archer attack by 5%; increase wood gathering speed by 10%; increase ally garrison capacity by 20%.
Starting Commander: Joan of Arc
Special Unit: Throwing Axeman
Chivalry: Increase troop health by 2%; increase stone gathering speed by 10%; increase hospital healing speed by 10%.
Starting Commander: Pelagius
Special Unit: Conquistador
The Matador: Increase cavalry defense by 5%; increase gold gathering speed by 10%; increase troop load by 10%.
Starting Commander: Sun Tzu
Special Unit: Chu-Ko-Nu
Art of War: Increase troop defense by 2%; increase resource production by 10%; increase building speed by 2%.
Starting Commander: Kusunoki Masahige
Special Unit: Samurai
Bushido: Increase troop attack by 2%; increase scout march speed by 30%; increase troop training capacity by 5%.
Starting Commander: Eulji Mundeok
Special Unit: Hwarang
Balance of Yin and Yang: Increase archer defense by 5%; increase hospital capacity by 10%; increase research speed by 2%.