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The earliest documented institutions aiming to provide cures were ancient Egyptian templates. In ancient Greece, temples dedicated to the healer-god Asclepius, known as asclepieia, functioned as centers of medical advice, prognosis, and healing.

Building Hospital 1 5
Unlocked at: City Hall Lv.1 — Additional building unlocks at: Lv.4, Lv.9, Lv.15

The Hospital is a building which allows for the treatment of severely wounded troops, allowing them to rejoin armies and defend the city. Slightly wounded troops do not need to be healed in the hospital, but rather are automatically returned to the city and healed instantly, even before the army they were a part of returns.

Treatment of the Wounded

The fate of severely wounded units depends on the situation (battles with barbarian troops will only result in minimal losses and are not listed here):

  1. When your army is in your city defending against an enemy attack, all severely wounded units will be sent to the hospital.
  2. When you are in an ally's city or allied structure defending against an enemy attack, half of your severely wounded units will die instantly.
  3. When you are battling an enemy on the map or at a resource point, all severely wounded units will be send to the hospital.
  4. When you are battling an enemy at sanctums, altars, or Level 1 passes, all severely wounded units will be send to the hospital.
  5. When you are battling an enemy at shrines or Level 2 passes, half of your severely wounded units will die instantly.
  6. When you are battling an enemy at the Lost Temple or Level 3 passes, all severely wounded units will die instantly.
  7. When you are attacking other cities or alliance buildings, all severely wounded units will die instantly.

Note that we will be unable to receive additional wounded if the hospital is already full and that wounded troops who are unable to enter the hospital and receive treament will die. That's why you must always remember to upgrade your hospitals and heal wounded troops in a timely fashion.

Building Requirements

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The build times listed below assume no building bonuses are active, such as those from technologies, alliance technologies, or VIP perks. While we cannot predict your build time, it will likely be less.
Level Hospital
Capacity
Requirements Cost Time Power
1 3,000 None None None 5
2 4,000 City Hall Lv.2 Resource icon food 2.0K
Resource icon wood 2.0K
24s 13
3 5,000 City Hall Lv.3 Resource icon food 3.8K
Resource icon wood 3.8K
1m 40s 32
4 6,000 City Hall Lv.4 Resource icon food 3.8K
Resource icon wood 3.8K
2m 30s 65
5 7,000 City Hall Lv.5 Resource icon food 12.3K
Resource icon wood 12.3K
20m 162
6 8,000 City Hall Lv.6 Resource icon food 21.0K
Resource icon wood 21.0K
Resource icon stone 8.2K
40m 366
7 9,000 0 Resource icon food 31.5K
Resource icon wood 31.5K
Resource icon stone 13.0K
1h 20m 723
8 10,000 0 Resource icon food 47.3K
Resource icon wood 47.3K
Resource icon stone 20.8K
2h 1,262
9 12,000 0 Resource icon food 71.0K
Resource icon wood 71.0K
Resource icon stone 33.3K
3h 2,077
10 14,000 0 Resource icon food 106.5K
Resource icon wood 106.5K
Resource icon stone 53.3K
4h 30m 3,310
11 16,000 0 Resource icon food 160.0K
Resource icon wood 160.0K
Resource icon stone 80.0K
5h 24m 4,967
12 18,000 0 Resource icon food 240.0K
Resource icon wood 240.0K
Resource icon stone 120.0K
6h 29m 7,220
13 20,000 City Hall Lv.13 Resource icon food 360.0K
Resource icon wood 360.0K
Resource icon stone 180.0K
7h 47m 10,319
14 22,000 0 Resource icon food 540.0K
Resource icon wood 540.0K
Resource icon stone 270.0K
9h 19m 14,632
15 24,000 0 Resource icon food 810.0K
Resource icon wood 810.0K
Resource icon stone 405.0K
11h 12m 20,699
16 28,000 Barracks Lv. 16 Resource icon food 1.2M
Resource icon wood 1.2M
Resource icon stone 607.5K
13h 26m 29,316
17 32,000 0 Resource icon food 1.8M
Resource icon wood 1.8M
Resource icon stone 912.5K
16h 7m 41,665
18 36,000 0 Resource icon food 2.8M
Resource icon wood 2.8M
Resource icon stone 1.4M
19h 21m 59,576
19 40,000 0 Resource icon food 4.1M
Resource icon wood 4.1M
Resource icon stone 2.1M
23h 13m 85,644
20 44,000 0 Resource icon food 6.2M
Resource icon wood 6.2M
Resource icon stone 3.1M
1d 4h 123,830
21 48,000 Archery Range Lv. 21 Resource icon food 9.3M
Resource icon wood 9.3M
Resource icon stone 4.7M
1d 9h 179,944
22 53,000 0 Resource icon food 14.0M
Resource icon wood 14.0M
Resource icon stone 7.1M
1d 19h 263,152
23 58,000 0 Resource icon food 20.9M
Resource icon wood 20.9M
Resource icon stone 10.6M
2d 13h 387,338
24 65,000 0 Resource icon food 31.5M
Resource icon wood 31.5M
Resource icon stone 16.0M
3d 19h 574,480
25 75,000 0 0 0 881,480

Side Quests

Rewards are given via quest completion for upgrading this building.

Guardian Angel — Upgrade the Hospital (edit)
Requirement Reward
Upgrade Hospital to Level 3 Resource icon food 3,000
Resource icon wood 4,500
Upgrade Hospital to Level 4 Resource icon food 4,500
Resource icon wood 6,000
Upgrade Hospital to Level 5 Resource icon food ?
Resource icon wood ?
Upgrade Hospital to Level 6 Resource icon food 15,250
Resource icon wood 15,750
Resource icon stone 6,250
Upgrade Hospital to Level 7 Resource icon food 18,500
Resource icon wood 18,750
Resource icon stone 8,000
Upgrade Hospital to Level 8 Resource icon food 23,500
Resource icon wood 23,750
Resource icon stone 10,750
Upgrade Hospital to Level 9 Resource icon food 25,750
Resource icon wood 22,750
Resource icon stone 11,000
Upgrade Hospital to Level 19 Resource icon food 409,500
Resource icon wood 413,500
Resource icon stone 210,000
Upgrade Hospital to Level 20 Resource icon food 615,500
Resource icon wood 621,500
Resource icon stone 316,000